Tuesday 25 November 2014

Famous Prison Escapes Part 1: Jack Sheppard

Prisons are designed to keep the unlawful detained. They are built to hold the most cunning criminals, offering them no chance of freedom. But in every cell designed to constrain, is an opportunity for escape.

This week, the Vancouver Escape Blog is travelling back to the Eighteenth Century for a look at one of England's most famous escape artists: Jack Sheppard. Shepard was a small-time criminal who hated confinement. He escaped from prison a total of four times, five if you count the time he broke into a low security facility to free his wife.

Shepard's first breakout was from a temporary holding cell at St. Gile's Roundhouse. It took the young criminal just three hours to free himself after being confined. His first escape went without a hitch and utilized two methods that would become his MO for future flights.

First, instead of looking to the heavens in defeat, Shepard gazed at the ceiling for inspiration. He realized that the timber ceiling was far weaker than the iron bars on the windows. After making a considerable amount of noise, Sheppard smashed his way skyward, finding himself on the roof of the building. He then used his bed sheets to repel down the side of the Roundhouse, a technique that he would use for a number of descents in future escapes.

Once on the ground, Sheppard joined the crowd of onlookers who had come to investigate the sounds of demolition. He pointed at the roof to distract their gaze from the obvious chains around his ankles. Once their eyes were diverted, he made his way through the gawkers and hightailed it out of there.

Freedom lasted less than a month, before authorities again captured the unlucky criminal. This time he was with his lady, who was also taken in for aiding and abetting. The couple was detained together in the same cell, a romantic gesture, but one the guards would soon regret. Within days, the couple had filed through their hand constraints. They removed a bar from a window and used their bed sheet to climb down to the ground floor. Once in the yard, they were faced with a 22 foot-tall gate. No one knows how, but Sheppard managed to get himself and his rather large wife over the wall before the authorities were alerted. And a legend was born.


With notoriety, came a few haters from the underworld. A competing crime baron sold him out and Sheppard was once again arrested and sent back to prison. He was sentenced to death, but before his hanging, his cunning wife came to visit one last time. Even before her arrival, Sheppard had loosened the bar to the visiting window. Once his lady was in the adjacent room, she distracted the guards while Sheppard squeezed himself out of the viewing window. With women's clothes, brought by his wife, Sheppard dressed in drag to escape.

Again, freedom was short-lived and within a week Sheppard was arrested and sent back to prison. After his captors twice recovered filing objects from his cell, Sheppard was transferred to the 'Castle' room, considered the most secure cell in Britain. He was strapped with leg irons and chained to metal staples in the floor. He bragged to his jailers that his locks could be easily picked and the guards doubled his constraints.


A prison riot provided a distraction for his fourth and final escape. After picking the locks on his chains, Sheppard crawled up the chimney, removing a steel bar that blocked his way. Arriving in the room above, he then broke through six steel doors, finally reaching the prison chapel. From here he climbed to the roof, but was met with a 60-foot drop. With few alternatives, Sheppard retreated back the way he came, down the chimney and back to his cell, where he retrieved his bed sheets. With his repel gear in hand, Sheppard returned to the prison roof and made his way to the roof of an adjacent house. Without waking the occupants, Sheppard broke into the building and slipped down the stairs and out into the night.

But once a criminal, always a criminal and within a week he was again back to his plundering ways. He robbed a pawnshop and made off with all the accoutrements of a man-about-town. With a wig, a black silk suit, multiple rings and a silver sword, Sheppard lived his last few days of freedom drinking and womanizing, before being captured, yet again.

Taking no chances, the courts quickly sentenced him to death. He was chained to 300 pounds of weights and left under permanent watch. Two weeks after his final capture, Sheppard was escorted to the gallows. Before leaving the cell, a prison guard discovered a pen-knife; Sheppard's final escape was thwarted. He died after a 15-minute dangle from the hangman's noose. His body was crushed by on-lookers as the mob surged forward after his limp corpse was cut free.


Sheppard became a hero to the people, inciting art, songs and dramas that recounted his daring escapes. A poor criminal, but a master of flight, Jack Sheppard is the first escape artist to be honoured in the Krakit Breakout Vault of Fame. 


Monday 24 November 2014

Skills to Escape

You must live in the present, launch yourself on every wave, find your eternity in each moment. Fools stand on their island of opportunities and look toward another land. There is no other land; there is no other life but this.
             -Henry David Thoreau

Success, in all aspects of life, comes from living in the moment. If you question your abilities, you stumble. If you allow yourself to be distracted, the distance between you and your goals increases. If your focus drifts to what's ahead, rather than what's in front of you, you will miss opportunities. Execute your plan in the moment and walk away the victor.

The exam room is one of the most stressful atmospheres. You are given a pen, an exam booklet and an answer sheet. Your success depends on your confidence. You cannot question your preparation. You can only take one question at a time.

As the clock ticks away, you have to organize your time being mindful that the test writer created the exam to be doable. The answers are within you, you only have to pull them from your mind.


At the office, the pressure is less, but the distractions are doubled. Social media wants you to engage; Paul from IT has a story from his Vegas weekend; Natalie from HR is looking particularly fabulous; none of this is relevant to the task at hand. Block out distractions, finish your assignments, impress the boss and aim for the top.



The clues for success are never far from your focus. Like a crime scene littered with evidence, deciphering what is relevant to the investigation often depends on recognizing the subtle hints. The smoking gun might point to a quick arrest, but the removed office file will establish a motive.

Confidence, periphery avoidance and meticulous identification are integral for proper execution. The most successful sports teams combine all of these skills to produce winning records that lead to podium placements. You have to be confident in you conditioning and playmaking. You have to avoid the distractions on and off the field. And you have to identify your opponent’s weaknesses so you can properly exploit them.


The Vancouver escape room is no different. We all enter with a set of life skills to fall back on. These skills anchor our confidence for escaping. With a plethora of distractions, from moaning zombies to, splattered blood, concentration is paramount. Identifying the clues for success comes down to a tightening of focus. As a team, proper execution leads to freedom.


Live in the present and escape the game.

Sunday 16 November 2014

Vancouver Escape Room: Fall Themes

The Krakit team has put together a bubbling pot of Halloween escape games to keep the scares and screams going through the fall. With four wicked traps to choose from, you and your friends can harness your brain power to overcome the challenges offered at Vancouver's escape game headquarters.

Our current spooky challenges are:

The Wicked Witch
Fearing for your life in the forest, you and your friends seek shelter in what appears to be an abandoned cottage. The dust and grime is thick, but so is the mysterious smoke that lingers like a blanket of fog in the Vancouver escape room. Your eyes scan your surroundings and you begin to realize you have stumbled across a laboratory dedicated to the dark arts. Spells, potions, and a dark feline lead you to believe this is the home of a witch. What if she returns? You look for a quick exit but you are now firmly trapped in the sorceress's layer. Your freedom lies in your ability to outwit the witch.
Difficulty: Average

Zombie Apocalypse
World War Z has come to Burnaby. The zombie infection that we all fear has taken over. Who is bitten? Who is free of the brain-loving madness? Devastation surrounds you. Your only hope is finding the remedy before the undead claim their final victims. Do you have what it takes to save humanity? Your bro Chris thinks he does. Do you listen to him or go with your gut? 
Difficulty: Average
Bonus: Live zombie interaction

The Butcher's Block
Your head is throbbing. You slowly open your eyes and take in the frightful scene that now surrounds you. You are trapped in a bloody meat locker. Cleavered  animal parts hang from hooks, dripping with plasma. Wait! Are those animal or human cuts? Your mind spins and you contemplate your own dissection. What would your rib cage look like separated and hung to dry? Escaping with all your organs is now your only concern.
Difficulty: Average

The Padded Asylum
You've been locked up in the cuckoo's nest. You find a medical chart and discover you and your friends have been found criminally insane. The doctor's schedule indicates you have less than 45 minutes to escape the medical chamber before permanent sedation. You quietly wish you'd chosen Big Chief as a game partner instead of your friend Jennifer.
Difficulty: Hard

Bonus: Live doctor's visit


Vancouver Escape Game: The Perfect Office Outing

The least productive part of the workweek is the hours between lunch and quitting time, on Friday afternoon. Employees can almost taste the weekend on their tongue; It's that close. Tastes like pancakes and Kahlua.

Their brain switches modes, from critical thinker to daydreamer. Productivity takes a nosedive and office hijinks run rampant. The spirit of Jim Halpert reigns and everything becomes a possible Jello mold. 


Why not use this 'dead' period of the workweek for building office comradery - a field trip for your staff?

Krakit Escape Game in Burnaby offers corporate team building events for large and small office parties. These events help teams work on their problem solving skills, identify untapped talents and enjoy a laugh together. Who knew Bill from accounting was such a whizz with word games?

Krakit offers professional workshops. These events are intended to provide strategies for team efficiency in a unique setting where employees can abandon their professional personas and just have fun.

The workshops are designed for half-day blocks, the perfect fit for those Friday dead zones. Businesses are asked to book the event at least 30 days in advance for planning and game building.

For less serious excursions, Krakit also does private bookings of up to 25 guests at one time. Book for a one-hour time slot and have the team back in their cubicles in less than two hours.

Incorporate a staff dinner and you have the perfect holiday office party. The Vancouver escape game will loosen up your staff without the need for alcohol. By the time you reach the table, everyone will be laughing and talking about Leslie’s puzzle breakthrough.

For booking details, hours, rates and FAQs, visit the Krakit website at http://www.krakit.ca/. Escape the office doldrums with an entertaining game of problem-solving at Krakit Escape Game in Burnaby.

"That's my stapler."