Showing posts with label riddles. Show all posts
Showing posts with label riddles. Show all posts

Monday, 17 April 2017

Different Folks, Different Strokes: 4 Ways to Conquer Escape Games

Escape room locks

One of the most beautiful things about escape rooms is that they’re not just for one kind of person. They’re not just for gamers or mystery fans or puzzle lovers. Everyone can find something they’re good at when it comes to the multifaceted activity that is the escape game.

Whether you’re a visual thinker or a list maker or a get-your-hands-dirty kind of a person, there’s some part of an escape game that you’ll really excel at. Trust us: it takes all sorts to help your team get the final solve in just 45 minutes.

Logical Types

Are numbers your thing? Does your brain work in really linear and strategic ways? Escape games often feature some sort of numerical code or logic game where your mathematical brain will come in very handy. Being able to systematically observe all the elements in a room certainly doesn’t hurt either.

Creative Types

Are you less than excited about numbers but really excel when there’s out-of-the-box thinking to be done? When it comes to solving an escape room, people who think creatively are great when it comes to riddles and trivia, as well as offering up new ideas to spark different trains of thought in their teammates.

Big-Picture-Thinker Types

You might miss the differently coloured flower in the painting you’re observing or totally fail to notice the zombie lurking in the corner, but that doesn’t matter—you’re great at figuring out how all these things go together. Leave it to your teammates to collect and present the evidence, and leave it you to come up with the answers.

Hands-on Types

Believe or not, many people fail to realize that they’re actually *in* an escape game, and treat it more like a mental exercise than a physical one. While there’s definitely some brain work going on, if you don’t move around and touch and examine every surface in the room, you’re not going to win. Simple as that.

Put together your ultimate escape game team and see if you can prevail in one of Krakit’s four themed rooms. Book now.

Monday, 6 March 2017

From Ostomachion to Escape Game: A History of the Puzzle

Ostomachion Puzzle
The Ostomachion Puzzle (Illustration: Rosario Van Tulpe (CC))
Escape games may be a pretty new phenomenon (the first one opened in 2007 in Japan), but coming up with puzzles to solve purely for the fun of it is an ancient human pastime. While it’s hard to know for certain what the very first puzzles were, there are some really old ones entered into the history books.

The world’s first mechanical game

This game from 2550–2250 BCE looks oddly familiar. Many a Christmas cracker and kid’s birthday goody-bag comes stuffed with one of these puzzles, which requires you to lead the ball from one end of the labyrinth to the other. This clay one looks just as hard as the plastic versions we have today.

The world’s first riddle

One of humankind’s oldest riddles unsurprisingly comes from Classical literature. In Sophocles’s play Oedipus Rex from 429 BCE, when Oedipus encounters the wily Sphinx, it asks him this riddle: "What goes on four feet in the morning, two feet at noon, and three feet in the evening?"

Oedipus answers correctly: “Man,” and is spared becoming the Sphinx’s dinner by his own quick thinking.

The world’s first puzzle

The famous mathematician Archimedes is behind this most ancient of puzzles: the Ostomachion Puzzle. Invented in 287–212 BCE, this puzzle has 14 geometric pieces that the player is required to arrange correctly in order to fit into a perfect square.

The world’s first crossword

The crossword is the new kid on the block, for sure. It was invented in 1913 by a journalist named Arthur Wayne, which makes it just over a century old. Crosswords are so commonplace now, it’s hard to imagine they were once an innovative pastime, just like escape rooms!

Take on a variety of puzzles and riddles when you play one of Krakit Vancouver Escape Games four themed escape rooms. Book now.

Monday, 21 November 2016

Escape Games and Treasure Hunts: The 12 Riddles of Byron Preiss’s "The Secret"

Cover of Byron Preiss's The Secret
Cover of Byron Preiss's The Secret
We’re sure many people will agree with us here at Krakit Vancouver Escape Game when we say what the world could use a bit more of these days is a good spot of wholesome mystery fun. That’s where people like the author and publisher Byron Preiss step in.

Though responsible for publishing many children’s books, Preiss’s 1982 project is the one that most people remember him for. Titled The Secret, it’s a puzzle book featuring 12 poems and 12 highly detailed fantasy paintings. But the most interesting part? Why, that would be the 12 related treasure boxes Preiss buried in parks across North America.

Each of the 12 ceramic boxes contains a key, which the treasure finder can trade in for a jewel worth $1,000 (with the casques they’re kept in also worth a good bit of coin). To this day, only two of Preiss’s Secret boxes have been found: one in Chicago in 1983 by a group of students, and the other in Cleveland in 2004 by members of the Quest4Treasure forum. Tragically, Preiss was killed in a car accident in 2005, but the rest of the jewels are kept in a safe deposit box in New York City for any future treasure finders.

Where exactly are the other boxes? Well, you’ll have to read The Secret and piece together its clues to find out. The 12 verses are linked to the 12 paintings, which each depict a different group of immigrants that came to the United States throughout the country’s history. The idea is to match the images to the poems, and piece together the exact location of the treasure boxes.

Unsurprisingly, the Internet has allowed Secret treasure hunters to band together to try and solve the locations of the remaining ten boxes (you can find The Secret wiki here). Along with more information on how to begin uncovering the mystery of The Secret, you can find a map of the most recent suspected treasures locations.

Test out your mystery-solving skills in one of Krakit’s four Vancouver escape rooms. You can book you and your treasure-loving friends a lot here: http://bookeo.com/krakit.

Tuesday, 8 September 2015

Bring Out the Big Brains: Code-Breakers and Logicians


Alan Turing, owner of a big, big brain
As far as code-breakers go, there is none more famous these days than Alan Turing. The man who finally broke the unbreakable WWII code, Enigma, in secrecy at Bletchley Park waited a long time for his due props. The code-breaking operation wasn’t declassified until the 1970s—two decades after Turing’s tragic death.

Turing’s powers of logic and brilliant mathematical mind now rightfully sits in history as one of the most impressive the world has ever seen. But he isn’t the only logician to have wowed the rest of us with their humongous brain. Below are three others who sit in good—although incredibly rare—company with Turing.

Akṣapāda Gautama

Gautama, who lived in the 2nd century CE, was such a fan of logic that he just, y’know, founded logical philosophy in Indian. He wrote the Nyāya Sūtras, the founding text of this branch of philosophy, which sets out the steps to achieving “valid knowledge” through logical tests.

In a nutshell, Gautama created a path to spiritual enlightenment through cleverness. Not bad for a life’s work.

George Dantzig

This may sound like a familiar story: Dantzig, running late for class one day, enters the lecture theatre and sees two problems on the board. He copies them down for homework, and—after turning them in late—learns he just solved two “unsolvable” problems in statistics.

Matt Damon and Ben Affleck later nabbed Dantzig’s story for Good Will Hunting. But in reality Dantzig was indeed a student (a PhD at that), not a janitor.

Lewis Carroll

Yep—that Lewis Carroll: the one who wrote Alice in Wonderland. While there are many theories about the children’s book being a metaphor for a psychotropic drug trip, it isn’t a stretch to say that maybe Carroll just had one weird brain.

Though remembered as an author, Carroll was also a mathematics professor at Oxford whose pastimes included devising logic puzzles and riddles. He included one in Alice, which became one of the most famous unanswerable riddles of all time: “Why is a raven like a writing desk?”

Don’t worry though—While solving Krakit’s four escape rooms definitely takes some brainpower, you won’t need a Turing machine to crack them.